Bungie Weekly Update 7/23/2010
Bungie Weekly Update 7/23/2010
by huffy6581 » Fri Jul 23, 2010 3:27 pm
http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_072310
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Re: Bungie Weekly Update 7/23/2010
by Trigger XXX » Fri Jul 23, 2010 9:37 pm
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Re: Bungie Weekly Update 7/23/2010
by ThievishDante » Sat Jul 24, 2010 6:09 am
GT:Afflickted or pHreaKiish
Add for Customs.

^^Thanks to Rhythm from HF
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Re: Bungie Weekly Update 7/23/2010
by ElementFX » Sat Jul 24, 2010 6:19 am


Saint - "Mommys gone, shut the f*** up"
Re: Bungie Weekly Update 7/23/2010
by huffy6581 » Sat Jul 24, 2010 7:34 am
Forge World
Fire Fight Versus Mode
500 Games of Tower Of Power On Ascension
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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Sat Jul 24, 2010 8:03 am
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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Sun Jul 25, 2010 3:28 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Sun Jul 25, 2010 5:26 am
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Sun Jul 25, 2010 7:08 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Sun Jul 25, 2010 10:35 am
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by WILDWAYNE001 » Mon Jul 26, 2010 1:29 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Mon Jul 26, 2010 9:46 am
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by huffy6581 » Mon Jul 26, 2010 11:13 am
The Jug. would have 3X Overshield and Could Run And Jump Very Fast.
Everyone Else Was Invisible with radar so they would know then the Jug. was near them.
Everone would go to their best hiding spots on lockout and hide from the jugurnaut.
You only had one life. per round
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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Mon Jul 26, 2010 11:26 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Mon Jul 26, 2010 1:48 pm
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Tue Jul 27, 2010 7:35 am
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Re: Bungie Weekly Update 7/23/2010
by XsV SPiDeR » Tue Jul 27, 2010 2:28 pm
I Brea Cheese I wrote:Yea, but it was even better with my friends. We used to play "hardcore" (just what we called it, it was pretty funny) where we would purposely rush the wraiths and use the hills to gap them all the time, it was pretty intense and would irritate them like crazy =P
lmao im sure that sounds really dirty and confusing to someone who doesn't know halo lingo.

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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Wed Jul 28, 2010 4:17 am
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Re: Bungie Weekly Update 7/23/2010
by DJZivmovic » Tue Aug 17, 2010 2:48 pm
I can't wait for Reach, gonna be the last amazing game for 360.
Gears 3 will be sick, but not as good as reach. Black Ops will just be MW2 again.And then the 720. xD

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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Tue Aug 17, 2010 3:27 pm
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Wed Aug 18, 2010 5:27 am
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Re: Bungie Weekly Update 7/23/2010
by DJZivmovic » Wed Aug 18, 2010 7:20 am
st_ZION wrote:if you think black ops will be like MW2 then you are clueless as to the franchise.
No, not like the game gamplay wise. It will just be overhyped. There will be too many power wepons, and it will die just as quickly as MW did. Example: Knife Launcher. WTF?!?

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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Wed Aug 18, 2010 8:22 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Wed Aug 18, 2010 9:05 am
i could say the same about reach after playing the beta there was so many problems with it that the game is way overhyped and is just going to be another H3 or ODST flop.
the knife launcher is something like a projectile knife gun. it looks cool but shouldnt be too over powered. the gameplay is a lot more like COD4 from what i have seen and that is a good thing.
GT- Ctrl Alt Asault
one "s" in assault (can only put 15 chars. in a gt)
Re: Bungie Weekly Update 7/23/2010
by Trigger XXX » Wed Aug 18, 2010 4:19 pm
There really wasn't that many flaws with Reach. Grenade strength- it's 2552... frags should be extremely powerful since we are still using them... DMR clip was small whoopdeedoo. MW2, noob tubs are annoying yes. Long range their asses and shoot them before they see you and fire it off. Quicker trigger means longer lifespan. Black Ops is going to have the MW2 flaws fixed. Reach will have the Halo 3 flaws removed.
If the future titles didn't have anything new (weapons, powerups, features, etc.) then they might as well keep releasing new maps. Who is going to buy MW2.5 or Halo 3.5 ??? Releasing the same old game is stupid. If people don't like the new stuff, stay on the old game. Don't play the new one and complain about the new changes and how it isn't "halo" anymore or how this game is trying to be like that game. New game, new weapons that have different rates of fire, mag sizes, and power, new maps, new features such as loadouts and power ups, etc.
Most of the problems are with the players who got used to something and don't like change and rather the new game be an expansion pack of the other one but then complain that it's the same game.... No one is ever happy in the end..
I will buy Reach and respect the new play style as it is and play it. I will buy Black Ops and respect the new weapons and play style (did anyone else notice you can dive in black ops now? watch the trailer closely) and have fun playing it.
They are new games. They will have new features that will make them DIFFERENT from the previous game otherwise the new game would be an EPIC fail since it would be the same damn thing which would be BORING.
/rant
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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Wed Aug 18, 2010 4:47 pm
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Re: Bungie Weekly Update 7/23/2010
by Trigger XXX » Wed Aug 18, 2010 6:57 pm
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Re: Bungie Weekly Update 7/23/2010
by I Brea Cheese I » Thu Aug 19, 2010 5:21 am
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Re: Bungie Weekly Update 7/23/2010
by st_ZION » Thu Aug 19, 2010 6:55 am
ill go as far to say that im the best COD player on this site and there is nothing special you can do to combat OMA noob tubing, or UMP etc there is no special tactics just like combating marathon. are you really going to tell me that that kinda stuff doesnt need to be balanced out a bit? some guy just sitting at his spawn raining down infinite noob tubes on your team? or a guy who is dead to rights but lunges 15 ft to kill you with a knife becoming superman in the process? or the UMP which has more damage than an AR in the game and less fall off on damage over distance than an AR and less kick than most AR's. that doesnt seem unbalanced?
and yeah the grenades were too powerful and the clip size was way to small. how much sense does it make to have a 5 shot weapon (generally more shots than that) with only 12 bullets? they keep making the main weapon less and less of what it should be. i dont care if you think i am complaining or not its stuff like that that a lot of people hinge buying the game on and i know a couple personally that are not buying it because of that. not everyone buys games for the campaign A LOT of people buy it just for the multiplayer cause thats what gives games a long shelf life. and if multiplayer is unbalanced or whatever then the game is broken. so ill complain all i want
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Re: Bungie Weekly Update 7/23/2010
by Trigger XXX » Thu Aug 19, 2010 7:22 am
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